IGG加拿大是IGG游戏公司的子公司,加拿大公司有3大部门,游戏团队,市场视频团队和游戏预告视频团队。请对职位有兴趣的候选人不要打电话!也请勿直接来公司。请发邮件联系,谢谢。发邮件申请职位或者通过BambooHR申请职位(https://igg.bamboohr.com/jobs/view.php?id=213)。邮件申请职位的话请把邮件标题带上你要申请的职位:邮件内容包括:你的名字,联系方式,你的作品链接,和你的履历。谢谢。IGG Canada is a premium mobile game and video production studio located at 5 East 8th Ave. Vancouver, Canada. With spectacular views of the downtown skyline, coastal mountains and English Bay, our new studio is spacious, high-tech and inspiring.IGG Canada is a division of IGG - I Got Games, a global interactive digital entertainment company that specializes in the development of and operation of Mobile Games. Established in 2006, IGG was founded with the aim of becoming a leading massively multiplayer game publisher and developer. The company has rapidly expanded its global operations, through strategic partnerships with popular gaming platforms such as Facebook, iOS, Amazon, Google Play, Kongregate and many others. IGG currently operates studios in China, Philippines, Singapore, the U.S. and Canada which opened its doors in 2013.If you're passionate about creating mobile games that reach millions of players around the world and are interested in becoming an integral member of our Canadian team of superheroes, we want to hear from you!Report to: Lead Technical Support EngineerDepartment: UA (the department which is in charge of Game Marketing Video)Hiring Level: Experiencedor graduated students application welcome(Unreal Programming Intern);Contract length: based on experiences, could be:1. start with 1 month+2 months contract, reassess for permanent position;2. permanent position;Work place: at officeKey Responsibilities• Use UE4 to create game features and tools• Build scalable Blueprints while also improving and maintaining those already in existence• Write clear, maintainable, portable, and highly functional code• Demonstrate good judgment in selecting methods and techniques for obtaining solutions.• Identify needs for new plugins, approaches and patterns in UE4• Deliver features and write unit, functional and integration tests for them as needed• Help maintain code quality, organization, and automatization• Other related tasks assigned by the teamQualifications• Unreal experience• Good work attitude• Team player able to work in a collaborative and fast-paced environment• Ability to take direction positively, work well within a team, and thrive under the pressure of tight deadlines• Excellent communication skills and an open mind• Experience using Blueprints and also with their development• Must have worked in a major open source or professional application primarily written in C++• Must have working knowledge of the 3D rendering stack concepts and use• Basic understanding of kinetic physics or experience with other branches of physicsSoftware requirements• UnrealBonus to have:• Bachelor Degree of Computer Science or similarHiring Processes:1. Resume review;2. Interview(s);4. Offer;Compensation Package for permanent employees:Comprehensive benefits after 3 months include extended health, dental, vision & prescription coverage.Paid Vacation + paid Sick days: 18 days(accumulated and based on percentage earning)Active Living Benefits (such as Fitness Memberships, Registration fees for team sports reimbursement) after 3 monthsTraining and development fee reimbursement after 3 monthsDependent Child BenefitPaid Holiday Closure between Christmas & New Year weekStatutory paid holidaysRRSP matching after 1 yearMonthly Commute Allowance after 3 monthsMonthly Team lunchPerks for permanent employees:On-site car and Bike ParkingWork hours: 10 am to 6 pm with 1 hour paid lunch.Foosball table, Table tennis, Basketball Game machine & Pool Table on siteGym on siteDress code: CasualChild GiftLots of snacks, drinks availableRandom extra Bonus/GiftsReferral Bonus